# How to change player data

Files & folders needed:

> assets/creatures/player.json

Structure of the player file:

{% code title="player.json" %}

```json
{
    "start_money": 0,
    "start_max_hp": 50.0,
    "max_weight": 35.0,
    "casual_mode":{
        "accuracy": 0.75,
        "strength": 5
    },
    "start_skills":{
        "accuracy": 0.4,
        "strength": 0,
        "armor": 0,
        "rad_resist": 0,
        "anom_resist": 0
    },
    "start_items": ["w_pistol","w_ak","flashlight"],
    "use_items_after_start": ["w_pistol","w_ak"],
    "start_quests": [],
    "start_event_keys": [],
    "start_level": "intro"
}
```

{% endcode %}

```ini
start_money = set player new game money amount
start_max_hp = set player new game maximum health
max_weight = set player new game maximum weight
casual_mode = propery list of skills that will be set at easy difficulty
start_skills = property list of skills that will be set at normal difficulty
start_items = list of items IDs that will be spawned at new game
use_items_after_start = list of items IDs from start_items list that will be used
start_quests = add quests by IDs from list
start_event_keys = list of event keys that will be added to the player
start_level = level ID from assets/levels/ where player will start new game
```


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